Commit History

作者 SHA1 備註 提交日期
  Marko Pintera cb10df23fe Getting render target bindings to work so it shows up in GUI 12 年之前
  Marko Pintera 8c982e0422 Moved the core thread outside of the render system 12 年之前
  Marko Pintera df225bbba5 Ported remaining new/delete calls to the new system 12 年之前
  Marko Pintera fb7c50e1b3 More PixelData refactor 12 年之前
  Marko Pintera 8c53fd844b Encapsulated PixelData::data 12 年之前
  Marko Pintera 7a11f00bea Fixed the issue with OpenGL texture endianess 12 年之前
  Marko Pintera ede19ab51a All renderers working - Preparing to port bulkPixelConversion method so it properly converts between formats 12 年之前
  Marko Pintera d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 12 年之前
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年之前
  Marko Pintera 724a22fd65 Ported GL renderer memory allocations 12 年之前
  Marko Pintera 7b80bdaff7 Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released 13 年之前
  Marko Pintera e090e96915 CoreGpuObject 13 年之前
  Marko Pintera 59628fa944 Renamed IDestroyable to CoreGpuObject and added more features to it 13 年之前
  Marko Pintera 6b1f26b8ff Refactored Textures and GpuPrograms so they use destroy() for releasing resources 13 年之前
  Marko Pintera f31858229c GL with new depth stencil works 13 年之前
  Marko Pintera 656d3e7b07 Renamed all of the hardware buffers 13 年之前
  Marko Pintera dc14ccc440 Refactored some enums and started work on generic buffers 13 年之前
  Marko Pintera f6bd2d79a6 Removed Ogres MultiRenderTarget 13 年之前
  Marko Pintera 9ebcf2cb30 Added GLRenderTexture 13 年之前
  Marko Pintera 3e20948845 Added DX11RenderTexture 13 年之前
  Marko Pintera 03b6ace987 Reverted previous revision and only removed certain render texture references 13 年之前
  Marko Pintera 356b07673e Removed the old way of RenderTexture handling 13 年之前
  Marko Pintera 6075746884 Modified how textures get locked/unlocked 13 年之前
  Marko Pintera dfb8b81ded Removed remainining referenced to RenderSystemManager 13 年之前
  Marko Pintera e3278834c7 Removed copyable texture 13 年之前
  Marko Pintera 43d1b87b50 Ported Renderer to x64 13 年之前
  Marko Pintera d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 年之前
  Marko Pintera 03f4bb7402 Refactored Texture part #2 13 年之前
  Marko Pintera 7970ff490b Refactored Textures part #1 13 年之前
  Marko Pintera aa4ba9a93f Bunch more methods ported to use render system context 13 年之前