BearishSun
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6f018d0110
Updated script binding generator version
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8 år sedan |
BearishSun
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ec77a59680
AnimationClip and all related classes ported to use the script binding
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8 år sedan |
BearishSun
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4096b350c8
Added a shader for rendering light probe tetrahedrons
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8 år sedan |
BearishSun
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a2cbf9eddd
Pixel formats refactor/update:
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8 år sedan |
BearishSun
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5fb9e312d6
Added creation of relevant buffers and mesh for light probe tetrahedron rendering
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8 år sedan |
BearishSun
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1ce5ec1bb4
Updated LightProbe generation code
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8 år sedan |
BearishSun
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88f7cd4031
Skybox texture filtering now uses renderer tasks
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8 år sedan |
BearishSun
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39ee300919
Added support for renderer tasks
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8 år sedan |
BearishSun
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6ae56240cf
Make sure that IntelliSense properly parses generated C# files
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8 år sedan |
BearishSun
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fbfbb339af
Merge branch 'render-refactor'
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8 år sedan |
BearishSun
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a4ee926e08
Fixing indentation
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8 år sedan |
Marko Pintera
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8e81a20cf0
Merge pull request #87 from MarcoROG/master
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8 år sedan |
BearishSun
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0e00b1241f
Move some render specific flags from Camera to RenderSettings
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8 år sedan |
BearishSun
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6715cb98ae
PostProcessSettings -> RenderSettings
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8 år sedan |
BearishSun
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b83831cd3e
Render compositor nodes now execute the render callbacks
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8 år sedan |
BearishSun
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439c2c91c4
Move renderable object initialization into their appropriate nodes
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8 år sedan |
BearishSun
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f278716c61
Moved remaining renderer techniques to the node based system, cleaned up obsolete code
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8 år sedan |
BearishSun
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f6519d94f6
Post process effects moved to the new node based architecture
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8 år sedan |
BearishSun
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a476e03123
Updated docs with the new RendererMaterial changes
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8 år sedan |
BearishSun
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9aef51e069
All renderer materials refactored:
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8 år sedan |
BearishSun
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339c2bfc47
Refactoring the renderer to the new node based approach (WIP)
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8 år sedan |
MarcoROG
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2fecfabe01
Fixed doc spacing
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8 år sedan |
MarcoROG
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b4f490571f
Merge branch 'master' of https://github.com/BearishSun/BansheeEngine
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8 år sedan |
BearishSun
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c36406a238
Fix a crash when camera is removed from the scene
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8 år sedan |
MarcoROG
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c9c1f659fb
BsFrameAlloc not resetting pointer position when cleared (Memory leak)
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8 år sedan |
MarcoROG
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caab3c8c6b
Fixed ThreadPool not removing unused threads
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8 år sedan |
MarcoROG
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b3dfbb2dad
Fixed typo in comment
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8 år sedan |
MarcoROG
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2a0b52310d
Fixed HString copy constructor and assignment operator to prevent leaks
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8 år sedan |
MarcoROG
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b0da22f1c2
Circular buffer in ProfilerGPU to prevent memory leak
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8 år sedan |
BearishSun
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2f7eef36ea
Added importance sampling to SSR (non-temporal for now)
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8 år sedan |