Histórico de Commits

Autor SHA1 Mensagem Data
  BearishSun 737e9a54b9 Added animation splits array to the C# mesh import options há 9 anos atrás
  BearishSun 3abcdfeff2 Added note about VS redistributables há 9 anos atrás
  BearishSun 5703dd7eab Added C# Animation component há 9 anos atrás
  BearishSun 1a60bbfc1d Refactoring renderer in order to make it cleaner, easier to understand and modify há 9 anos atrás
  BearishSun 0696a5094f Neater light pass material parameter assignment há 9 anos atrás
  BearishSun b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread há 9 anos atrás
  BearishSun 2a2a859d95 Cleaning up the render API a bit há 9 anos atrás
  BearishSun ffa12110b7 Handle not-loaded animation clips há 9 anos atrás
  BearishSun 6fd40952e9 Additive animations há 9 anos atrás
  BearishSun fb1ff68fa2 Added Animation component há 9 anos atrás
  BearishSun 889c4341b1 GLSL variant of the GPU skinning/morph shader há 9 anos atrás
  BearishSun 5f60c31c28 GPU skinning/morph shader há 9 anos atrás
  BearishSun e7f45a5e0e Animation playback (WIP) há 9 anos atrás
  BearishSun a073d54c3e Fixing a couple of compile errors há 9 anos atrás
  BearishSun cb9202e68d Animation curve splitting added to FBX importer há 9 anos atrás
  BearishSun 25f32bd929 Finish animation curve splitting há 9 anos atrás
  BearishSun 7c3620dd46 Animation playback (WIP) há 9 anos atrás
  BearishSun 76c14039e9 Animation playback (WIP) há 9 anos atrás
  BearishSun a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles há 9 anos atrás
  BearishSun f81fdc1d27 Prefab fixes: há 9 anos atrás
  BearishSun 63425a5d8e Fixing an issue with prefabs where their root object would be marked as instantiated há 9 anos atrás
  BearishSun 59036d46e2 Updated readme há 9 anos atrás
  BearishSun c2075062e0 Prefab fixes: há 9 anos atrás
  BearishSun 10e057da7b Prefab fixes: há 9 anos atrás
  BearishSun 4c5c890f60 Fixed generic prefab loading há 9 anos atrás
  BearishSun 6a325c9f67 Properly handle root object for generic (non-scene) prefabs há 9 anos atrás
  BearishSun 2c8e749936 Properly clear hover highlight in scene hierarchy when drag and dropping from outside the hierarchy window há 9 anos atrás
  BearishSun 1da37a01e4 Fixing a crash when reverting a prefab (new instance would be registered twice as a child) há 9 anos atrás
  BearishSun 27d5b94da0 Animation curve splitting (WIP) há 9 anos atrás
  BearishSun 0242ecc59b Skeleton pose evaluation with support for blending and layers há 9 anos atrás