BearishSun
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b2dd0ffa03
Work on transparent rendering path
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9 lat temu |
BearishSun
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2b24d071f0
More renames of core thread objects
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9 lat temu |
BearishSun
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91d6f7a431
CoreObjectCore -> ct::CoreObject
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9 lat temu |
BearishSun
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fd174f3849
Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.)
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9 lat temu |
BearishSun
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 lat temu |
BearishSun
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 lat temu |
BearishSun
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103a9ea757
Refactored material so it supports multiple techniques
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9 lat temu |
BearishSun
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c1415b4883
Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime
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9 lat temu |
BearishSun
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4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
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9 lat temu |
BearishSun
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2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
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9 lat temu |
BearishSun
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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9 lat temu |