Marko Pintera
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75a17b8393
WIP: macOS port
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7 years ago |
BearishSun
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ff4188ee13
Bugfix: Issue with param block size calculation when they contain array elements
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8 years ago |
BearishSun
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ae820eb3c3
Feature: Added a way to specify a feature-set when defining a BSL shader file
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8 years ago |
BearishSun
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01240b3690
Feature: Added standard (non-clustered) forward rendering mode, for hardware that does not support compute
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8 years ago |
BearishSun
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8f14edffe6
Feature: DirectX, OpenGL and Vulkan will now parse structs in uniform blocks/constant buffers
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8 years ago |
BearishSun
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ffc2208374
Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions)
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8 years ago |
Marko Pintera
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55bf4ddfd9
WIP: Linux port
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8 years ago |
BearishSun
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1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
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8 years ago |