BearishSun
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970146ef27
Added a way to initialize a texture with a pre-existing PixelData
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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a74ef4d6f8
Fixed a recently introduced resource loading issue
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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6befb8663f
Objects with no material can now be picked in scene
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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0f1c1d1ba7
Finalized all features of GUI dictionary (untested)
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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ee3552b8d8
More work on GUI dictionary fields
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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f284524576
Added dummy icons to inspector
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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64bb37bc32
Added icon resources to be used in editor toolbar, scene and library windows
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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6248cf4f7f
Documentation
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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77fd1ec83a
Added a way to create new resources in Library Window
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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c5349658df
Logic for new drop down box style
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%!s(int64=10) %!d(string=hai) anos |
Marko Pintera
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ade33f8b54
Added drag and drop functionality for prefabs (save & load)
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%!s(int64=10) %!d(string=hai) anos |
Marko Pintera
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03060e056f
Fixed a bug with builtin resource reimport
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%!s(int64=10) %!d(string=hai) anos |
Marko Pintera
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12c4c6b013
Refactored GUILayout and GUI space creation so layouts can be reparented and their creation is more alike other GUI elements
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%!s(int64=10) %!d(string=hai) anos |