Historia zmian

Autor SHA1 Wiadomość Data
  BearishSun 2fd1e02aad Managed SceneObject instances are now kept alive until underlying scene object is destroyed 10 lat temu
  BearishSun 778de71b66 Reverting game object finalizer fix as another solution is needed 10 lat temu
  BearishSun 38c4bc107a Fixing an issue with GameObject finalization - Objects that were finalized were still being retrievable from game object manager for a single frame 10 lat temu
  Marko Pintera 8dbbf30c09 Documentation 10 lat temu
  Marko Pintera ae583e1ac5 WIP C# DragDropManager 10 lat temu
  Marko Pintera 3638a07125 More fixes to assembly refresh 11 lat temu
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) 11 lat temu
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 lat temu
  Marko Pintera 1d5fdd56a3 Added GameObjectField C# 11 lat temu
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 lat temu
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely 11 lat temu
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 lat temu
  Marko Pintera f4d6a56251 C# object serialization WIP #2 11 lat temu
  Marko Pintera be6adc683d C# object serialization WIP 11 lat temu