Commit History

Author SHA1 Message Date
  BearishSun 778de71b66 Reverting game object finalizer fix as another solution is needed 10 years ago
  BearishSun 38c4bc107a Fixing an issue with GameObject finalization - Objects that were finalized were still being retrievable from game object manager for a single frame 10 years ago
  Marko Pintera 56fada9981 Added support for reading UTF8 & UTF16 files 10 years ago
  Marko Pintera 09bbc8848d Added C# Undo/redo (untested) 10 years ago
  Marko Pintera a2831fc54b Documentation 10 years ago
  Marko Pintera e3d3e734a2 Documentation 10 years ago
  Marko Pintera 3638a07125 More fixes to assembly refresh 11 years ago
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) 11 years ago
  Marko Pintera 9f993f134b Gizmo icon rendering works 11 years ago
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 years ago
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 years ago
  Marko Pintera 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 years ago
  Marko Pintera 0714a6ad8d Components foldout render (kinda) 11 years ago
  Marko Pintera ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 years ago
  Marko Pintera 08ae549d3d WIP implementing SerializableObject/SerializableField in managed code 11 years ago
  Marko Pintera 8539e9a863 Basic C# component and field serialization tested and working 11 years ago
  Marko Pintera be6adc683d C# object serialization WIP 11 years ago
  Marko Pintera c12b03a92f Moved all Script stuff to separate libraries 12 years ago