Marko Pintera
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8bfe4ef813
Ported to VS2013 and removed boost completely
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11 years ago |
Marko Pintera
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
Marko Pintera
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d90564156f
GUI refactor done - most of stuff works
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11 years ago |
Marko Pintera
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ce9be1bb29
GUI refactor - Editor compiles
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11 years ago |
Marko Pintera
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d601e2c843
GUI elements refactor (removing GUIWidget from constructor) stage 1
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11 years ago |
Marko Pintera
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d55f242a1c
Using std::function and std::bind instead of boost
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11 years ago |
Marko Pintera
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8c665ec329
Fixed dock slider so it renderers again
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11 years ago |
Marko Pintera
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42b20759ef
Refactored Module startUp (does not compile because of a weird linker error ATM)
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11 years ago |
Marko Pintera
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3129cf8b5a
Fixed a nasty threading issue where objects were being destroyed in the wrong queue so they would get destroyed while they could still be used in another queue
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11 years ago |
Marko Pintera
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ac6b038635
Ensured that EditorWidgets no longer require 2 step initialization
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11 years ago |
Marko Pintera
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b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
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11 years ago |