Historia zmian

Autor SHA1 Wiadomość Data
  Marko Pintera e22d917c50 DirectX 9 device reset works properly 11 lat temu
  Marko Pintera 23cd5f1fa7 Fixed OpenGL monitor enumeration 11 lat temu
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 lat temu
  Marko Pintera d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 11 lat temu
  Marko Pintera 2edcfcffba WIP refactoring editor fields 11 lat temu
  Marko Pintera 33145efdd1 Added WIP GameObjectField 11 lat temu
  Marko Pintera 9f2663102e Added Foldout GUI component 11 lat temu
  Marko Pintera ef90dfe7e7 Added Color field 11 lat temu
  Marko Pintera 2dbcc8d6ba Added Vec3 and Vec2 fields 11 lat temu
  Marko Pintera 5554a2ff28 Added text and Vector4 fields 11 lat temu
  Marko Pintera 58b8c0e393 Int and float fields are now draggable 11 lat temu
  Marko Pintera ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 11 lat temu
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 lat temu