Marko Pintera
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8bfe4ef813
Ported to VS2013 and removed boost completely
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11 年之前 |
Marko Pintera
|
0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 年之前 |
Marko Pintera
|
9bb801f889
Bunch of fixes for MeshHeap and related systems
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12 年之前 |
Marko Pintera
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453fc2fe21
write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking
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12 年之前 |
Marko Pintera
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8ae8dc6752
RenderQueue and improved RenderOperation design and handling
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12 年之前 |