Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera 7514a2b4f6 Renamed FSAA->multisampling %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 181d9f6431 RenderTexture is initialized fully via initialize() and is immutable after %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer %!s(int64=13) %!d(string=hai) anos
  Marko Pintera c4912c2ec1 A lot more work on resource views %!s(int64=13) %!d(string=hai) anos