Marko Pintera
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7514a2b4f6
Renamed FSAA->multisampling
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há 11 anos atrás |
Marko Pintera
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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há 11 anos atrás |
Marko Pintera
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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há 12 anos atrás |
Marko Pintera
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f31858229c
GL with new depth stencil works
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há 13 anos atrás |
Marko Pintera
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656d3e7b07
Renamed all of the hardware buffers
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há 13 anos atrás |
Marko Pintera
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9ebcf2cb30
Added GLRenderTexture
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há 13 anos atrás |
Marko Pintera
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e3278834c7
Removed copyable texture
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há 13 anos atrás |
Marko Pintera
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c138b62b72
GLRenderSystem ported to x64
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há 13 anos atrás |
Marko Pintera
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2abf1aa49c
Split GL and D3D9 into separate dlls
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há 13 anos atrás |