Commit History

Автор SHA1 Съобщение Дата
  BearishSun 77a2180c41 Fixed a memory corruption on BSLFX compiler преди 10 години
  BearishSun 0f1c1d1ba7 Finalized all features of GUI dictionary (untested) преди 10 години
  BearishSun 3882f40373 Added bounds meshes to lights in the renderer преди 10 години
  BearishSun adc448447b GUI skin inspector преди 10 години
  BearishSun ee3552b8d8 More work on GUI dictionary fields преди 10 години
  BearishSun 9e2a00e41a Added GUIListField and slightly refactored how GUI lists store their types преди 10 години
  BearishSun a92c1b167f Added GUIDictionaryField (WIP) преди 10 години
  BearishSun 79e827cd27 Re-added alternating GUI array backgrounds преди 10 години
  BearishSun 3e9e8eb1c6 Modifying GUI array/list now persist its expanded/collapsed state преди 10 години
  BearishSun 3bf109abe1 Expanding/collapsing objects inside a GUI array/list now works properly преди 10 години
  BearishSun 94bd57914c Changing scene object selection no longer triggers the selection change event twice преди 10 години
  BearishSun e21a0b2520 Don't display inspector component background if component is empty преди 10 години
  BearishSun 98f239d4ab Refactored InspectableArray and InspectableList so they use the common GUIListField for displaying the array GUI преди 10 години
  BearishSun db37436e98 Inspector refactor - Better abstraction, separated property and GUI modifications into two reported values (WIP) преди 10 години
  BearishSun 2962eb1e81 Show resource name in GUIResourceField if the resource is not part of the project library преди 10 години
  BearishSun 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded преди 10 години
  BearishSun 2fd1e02aad Managed SceneObject instances are now kept alive until underlying scene object is destroyed преди 10 години
  BearishSun 84f21fceed Modified GUI element set enabled/visible logic so that child objects can perist their states when parent states change преди 10 години
  BearishSun ffc68fb6e0 Fix for GUI element enable/disable functionality not properly updating layout after changes преди 10 години
  BearishSun 4880925653 Selecting a scene object that was just created is now properly visible in the scene tree view преди 10 години
  BearishSun 778de71b66 Reverting game object finalizer fix as another solution is needed преди 10 години
  BearishSun ee496ab2cb Fixing GUI element enable/disable functionality преди 10 години
  BearishSun 1091551099 Added enable/disable functionality for GUI elements (WIP) преди 10 години
  BearishSun 1e4cc33626 Refactored GUIElement visibility flag in preparation for enabled/disabled flag преди 10 години
  BearishSun 38c4bc107a Fixing an issue with GameObject finalization - Objects that were finalized were still being retrievable from game object manager for a single frame преди 10 години
  BearishSun eaec84330f No longer show GUI background for empty inspectors and complex objects преди 10 години
  BearishSun 98191c04eb Modified inspector drag and drop areas so they only trigger between components in order so they don't interfere with other drop operations, especially those for drop buttons преди 10 години
  BearishSun f70ad040e9 Various fixes related to GUI array: преди 10 години
  BearishSun 2116ef0d9f Added a simpler way to specify renderer materials преди 10 години
  BearishSun f284524576 Added dummy icons to inspector преди 10 години