Histórico de Commits

Autor SHA1 Mensagem Data
  BearishSun 059d757ac5 Added a way to find scene objects by name há 10 anos atrás
  BearishSun 2fd1e02aad Managed SceneObject instances are now kept alive until underlying scene object is destroyed há 10 anos atrás
  BearishSun 778de71b66 Reverting game object finalizer fix as another solution is needed há 10 anos atrás
  BearishSun 38c4bc107a Fixing an issue with GameObject finalization - Objects that were finalized were still being retrievable from game object manager for a single frame há 10 anos atrás
  Marko Pintera 6d0bba2023 Documentation há 10 anos atrás
  Marko Pintera 06a238cab0 Update inspector as selection changes há 10 anos atrás
  Marko Pintera ed523bc01d Scene view movement is now only active while in focus há 10 anos atrás
  Marko Pintera ade33f8b54 Added drag and drop functionality for prefabs (save & load) há 10 anos atrás
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances há 10 anos atrás
  Marko Pintera f85cceb27d Add basic level load/save method há 10 anos atrás
  Marko Pintera 927a721f58 Added C# Prefab há 10 anos atrás
  Marko Pintera 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
  Marko Pintera d61a7ecffd A lot more work on C# scene window há 11 anos atrás
  Marko Pintera 1792480359 Add render target to C# camera and fixed a recursive mutex lock in resource listener há 11 anos atrás
  Marko Pintera 4164a1af25 Added remaining features to C# SceneObject há 11 anos atrás
  Marko Pintera e9fc86930e A lot more work on handles (WIP) há 11 anos atrás
  Marko Pintera 1d5fdd56a3 Added GameObjectField C# há 11 anos atrás
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás
  Marko Pintera 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related há 11 anos atrás
  Marko Pintera ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it há 11 anos atrás
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine há 11 anos atrás
  Marko Pintera f4d6a56251 C# object serialization WIP #2 há 11 anos atrás