Commit History

Autor SHA1 Mensaxe Data
  BearishSun ecb34ab114 Render window positioning x/y coordinates weren't being consistent %!s(int64=10) %!d(string=hai) anos
  BearishSun 1c17be6581 Moved everything to VS 2015 %!s(int64=10) %!d(string=hai) anos
  BearishSun 95a7c4063f Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not %!s(int64=10) %!d(string=hai) anos
  BearishSun f9376590d8 OpenGL render window now uses the common Win32Window %!s(int64=10) %!d(string=hai) anos
  BearishSun 23e86e3779 DirectX9 render window is now using the common Win32Window %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 3187a5f447 Hook up light updates in renderer core %!s(int64=10) %!d(string=hai) anos