BearishSun
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f886443836
Perform MSAA resolve after tonemapping
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8 jaren geleden |
BearishSun
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1523924732
Updated engine shaders to new BSL syntax
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8 jaren geleden |
BearishSun
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adfcce25ba
All engine shaders now use the cross compiler for GLSL generation
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8 jaren geleden |
BearishSun
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d4c19836b5
Initial support for unified shading language across all render APIs
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8 jaren geleden |
BearishSun
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3703a767a6
Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import)
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9 jaren geleden |
BearishSun
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c3980c5957
Adding location and binding qualifiers to all GLSL shaders
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9 jaren geleden |
BearishSun
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ec9001814b
Add GLSL variants of all built-in shaders
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9 jaren geleden |
BearishSun
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6f316d48bf
Added support for shader technique inheritance
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9 jaren geleden |
BearishSun
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b48081c63c
Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread
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9 jaren geleden |
BearishSun
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 jaren geleden |