Commit History

Автор SHA1 Съобщение Дата
  BearishSun 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code преди 8 години
  BearishSun 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) преди 9 години
  BearishSun 92321a6b19 Updated manuals преди 9 години
  BearishSun 0a448db0af More work on improving documentation for Doxygen generation. преди 9 години
  BearishSun 2c4a2b30d4 Fixing various issue with assigning colliders to rigidbodies преди 9 години
  BearishSun 3fa4d3de58 Calling Managed OnInitialize/OnEnable/etc methods will now properly call them if they're defined on a base class преди 9 години
  BearishSun 0830458eea Updating collider scale when parent component's transform changes преди 9 години
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години