Marko Pintera
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9bb801f889
Bunch of fixes for MeshHeap and related systems
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12 år sedan |
Marko Pintera
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453fc2fe21
write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking
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12 år sedan |
Marko Pintera
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8ae8dc6752
RenderQueue and improved RenderOperation design and handling
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12 år sedan |
Marko Pintera
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1265f65506
Reorganized how renderer works (using RenderOperations)
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12 år sedan |
Marko Pintera
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 år sedan |
Marko Pintera
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ddd17628eb
Added overlays that will make 2D rendering easier
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12 år sedan |
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9476a511d7
More work on GUI
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12 år sedan |
Marko Pintera
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877db0dc33
Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project)
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13 år sedan |