Marko Pintera
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1eafbaa11b
More new alloc system porting
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%!s(int64=12) %!d(string=hai) anos |
Marko Pintera
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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Marko Pintera
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54c08871e0
Renamed handles and add GameObject handles
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Marko Pintera
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86e70a3b26
Ported all CoreObjects to use custom allocators
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%!s(int64=12) %!d(string=hai) anos |
Marko Pintera
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5a64dff9db
CoreGpuObject -> CoreObject
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%!s(int64=12) %!d(string=hai) anos |
Marko Pintera
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877db0dc33
Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project)
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%!s(int64=13) %!d(string=hai) anos |