Marko Pintera
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df225bbba5
Ported remaining new/delete calls to the new system
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%!s(int64=12) %!d(string=hai) anos |
Marko Pintera
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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%!s(int64=12) %!d(string=hai) anos |
Marko Pintera
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86e70a3b26
Ported all CoreObjects to use custom allocators
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%!s(int64=12) %!d(string=hai) anos |
Marko Pintera
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655f82b5a4
Removing unused stuff from GpuPrograms
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%!s(int64=13) %!d(string=hai) anos |
Marko Pintera
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9d0b41f349
More work on multithreading. Actually managed to reach the main loop now.
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%!s(int64=13) %!d(string=hai) anos |
Marko Pintera
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2abf1aa49c
Split GL and D3D9 into separate dlls
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%!s(int64=13) %!d(string=hai) anos |