BearishSun
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7d68d63abb
Console output works once again since port to VS2015
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vor 10 Jahren |
BearishSun
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1c17be6581
Moved everything to VS 2015
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vor 10 Jahren |
BearishSun
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db251a52df
Re-creating builtin meshes and GUI skins now persists their UUIDs
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vor 10 Jahren |
BearishSun
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8d0343988b
Properly unload main scene prefab before shutdown so that the system doesn't try to access components from an unloaded plugin
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vor 10 Jahren |
BearishSun
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c62e06ed74
Refactored how resources are unloaded to allow more fine grained control
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vor 10 Jahren |
BearishSun
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15f45489c8
Fixed drop targets so they are properly destroyed before new ones are added
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vor 10 Jahren |
BearishSun
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53835849ad
Update material when shader changes
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vor 10 Jahren |
BearishSun
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76cef38e81
Scene color added to deferred renderer and removed dummy light since we now have an ambient term
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vor 10 Jahren |
BearishSun
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92ff9bb4b9
Adding scene color to deferred renderer, and sharing gbuffer depth for forward rendering (WIP part 2)
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vor 10 Jahren |
BearishSun
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e4b35b721a
Adding scene color to deferred renderer, and sharing gbuffer depth for forward rendering (WIP part 1)
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vor 10 Jahren |
BearishSun
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370a2188b5
Selection from Hierarchy window now properly works after assembly refresh
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vor 10 Jahren |
BearishSun
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b63918d2cc
Removed templated version of ResourceRef as it was more confusing than useful
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vor 10 Jahren |
BearishSun
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8d2ecb2432
Added separate input callbacks for use in editor only that aren't affected by play-mode state
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vor 10 Jahren |
BearishSun
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95a7c4063f
Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not
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vor 10 Jahren |
BearishSun
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839ae0f784
Better icons for the console window
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vor 10 Jahren |
BearishSun
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9fb1ab0dc7
Fixed an issue where main camera wasn't being properly removed from scene
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vor 10 Jahren |
BearishSun
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a836ff4e68
Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename
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vor 10 Jahren |
BearishSun
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7ce45604fb
Properly clean up Renderable/Camera/Light on assembly refresh
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vor 10 Jahren |
BearishSun
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10b54dfe89
Getting Play/Pause to work
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vor 10 Jahren |
BearishSun
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3c513f46dc
Fixed an issue with value changed callback not triggering in GUISliderField
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vor 10 Jahren |
BearishSun
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908f51e4e6
Fixed a crash in core object sync which happened when an object that was another object's dependency was deleted
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vor 10 Jahren |
BearishSun
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b5bfb88590
Resource handle refactor complete
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vor 10 Jahren |
BearishSun
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78355169a1
Resource handle refactor (part 4)
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vor 10 Jahren |
BearishSun
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e24c1c9270
Resource handle refactor (part 3)
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vor 10 Jahren |
BearishSun
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8e23f57d9d
Resource handle refactor (part 2)
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vor 10 Jahren |
BearishSun
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609490dbe6
Refactoring resource handles (part 1)
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vor 10 Jahren |
BearishSun
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4356e8e773
Main camera aspect ratio switching works
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vor 10 Jahren |
BearishSun
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cf708239e6
Fixed a bug with scene view where the render texture would get stretched at smaller sizes
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vor 10 Jahren |
BearishSun
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7df87c236f
Use a dummy directional light when no other light is in the scene
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vor 10 Jahren |
BearishSun
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0ac4c456b4
DX11 meshes now render even if their vertex declaration doesn't match the shader
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vor 10 Jahren |