Histórico de Commits

Autor SHA1 Mensagem Data
  BearishSun db251a52df Re-creating builtin meshes and GUI skins now persists their UUIDs há 10 anos atrás
  BearishSun c62e06ed74 Refactored how resources are unloaded to allow more fine grained control há 10 anos atrás
  BearishSun 95a7c4063f Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not há 10 anos atrás
  BearishSun 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField há 10 anos atrás
  BearishSun 78355169a1 Resource handle refactor (part 4) há 10 anos atrás
  BearishSun 8e23f57d9d Resource handle refactor (part 2) há 10 anos atrás
  BearishSun 609490dbe6 Refactoring resource handles (part 1) há 10 anos atrás
  BearishSun 4cdd9f1871 Project library will no longer try to unload resources during reimport, unless project library was the system that loaded them há 10 anos atrás
  Marko Pintera 2c35a0c825 Removed all the unused allocators há 10 anos atrás
  Marko Pintera fb93370d4c Fixing game shutdown há 11 anos atrás
  Marko Pintera 550b861440 Individual core object syncing with dependencies há 11 anos atrás
  Marko Pintera 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread há 11 anos atrás
  Marko Pintera d231b89e53 Fixed OpenGL texture binding há 11 anos atrás
  Marko Pintera 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended há 11 anos atrás
  Marko Pintera a9bf1fec5f Various fixes to get shutdown work properly há 11 anos atrás
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás