Historia zmian

Autor SHA1 Wiadomość Data
  BearishSun 92ff9bb4b9 Adding scene color to deferred renderer, and sharing gbuffer depth for forward rendering (WIP part 2) 10 lat temu
  BearishSun 197996bed2 Refactored renderer utility methods into their own class 10 lat temu
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 lat temu
  Marko Pintera 2c35a0c825 Removed all the unused allocators 10 lat temu
  Marko Pintera aec99b0b0f Sampler state filtering overrides (WIP) 10 lat temu
  Marko Pintera c1d0163465 Minimized allocations when updating TextSprite 10 lat temu
  Marko Pintera 2ed4268993 Added a priority to call custom render callbacks 10 lat temu
  Marko Pintera 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation 10 lat temu
  Marko Pintera 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread 11 lat temu
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 lat temu
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 lat temu