Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI %!s(int64=11) %!d(string=hai) anos
  Marko Pintera c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 34449b8bd8 GpuProgram refactor to comply with new CoreObject design %!s(int64=11) %!d(string=hai) anos
  Marko Pintera bf970d8436 Render states refactored to comply with new CoreObject design %!s(int64=11) %!d(string=hai) anos
  Marko Pintera f256dad7d6 Texture refactor to comply with new CoreObject design %!s(int64=11) %!d(string=hai) anos
  Marko Pintera aca40afae2 Moved methods for manipulating render target from sim thread from core accessor to RenderTarget/RenderWindow %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer %!s(int64=11) %!d(string=hai) anos
  Marko Pintera eb6a85cf56 Getting everything to compile after load/store texture and render texture refactor %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 350e767ebf Added support for load/store textures %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 86f1d09e68 Updating material proxies uses frame allocator %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality %!s(int64=11) %!d(string=hai) anos
  Marko Pintera e33c0e5624 Finished with the renderer most, checkin before prettying it up %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 5f6fe3b27f Updated how are GpuParamBlocks handled on the core thread and compile fixes %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 97744d0baf A lot more renderer and proxy refactoring %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 4101088f37 Massive refactor due to work on Renderer %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos