Commit History

Autor SHA1 Mensaxe Data
  BearishSun eea035e168 Documentation %!s(int64=10) %!d(string=hai) anos
  BearishSun b8d2d25e1d Properly unregister various core rendering managers when they are destroyed %!s(int64=10) %!d(string=hai) anos
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names %!s(int64=10) %!d(string=hai) anos
  Marko Pintera fedd162d57 Various bug fixes relating to new project loading system: %!s(int64=10) %!d(string=hai) anos
  Marko Pintera f12949f26d Documentation %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 246f5b3acb Added better handle/gizmo shaders %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 2ed4268993 Added a priority to call custom render callbacks %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 3f94468a9f Material refactor WIP, it compiles %!s(int64=11) %!d(string=hai) anos
  Marko Pintera b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 2870e2266b Refactored Mesh for use with the new CoreObject design %!s(int64=11) %!d(string=hai) anos
  Marko Pintera d5d2171319 Added C# PixelData %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 298de470a6 Refactored draw helper so it can sort meshes based on distance from camera %!s(int64=11) %!d(string=hai) anos
  Marko Pintera d231b89e53 Fixed OpenGL texture binding %!s(int64=11) %!d(string=hai) anos
  Marko Pintera a328c6e377 OpenGL render texture depth buffer is properly hooked up %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 03c59e1b03 Refactored handle drawing so it properly separates out Core so it doesn't get destroyed before core methods are done %!s(int64=11) %!d(string=hai) anos
  Marko Pintera e6275065f4 Work on handles (WIP) %!s(int64=11) %!d(string=hai) anos