Historique des commits

Auteur SHA1 Message Date
  BearishSun 81cbfec26f Dependency versioning so users are notified when dependency versions change il y a 8 ans
  BearishSun 1fe35a9644 Handle no audio devices more gracefully il y a 8 ans
  BearishSun 5c8a8ab593 More work on documentation il y a 8 ans
  BearishSun 19fcd1de4a Added XShaderCompiler as a dependency (and a submodule) il y a 8 ans
  BearishSun 497e0dbad6 Fixing a warning il y a 8 ans
  BearishSun 65b502721c Added an utility for searching all components of a certain type in the scene object tree il y a 8 ans
  BearishSun af245cc488 More work on documentation il y a 8 ans
  BearishSun d7216ba1db Added gizmos and menu items for Skybox and ReflectionProbe components il y a 8 ans
  BearishSun c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types il y a 8 ans
  BearishSun ed415e9858 Generate config files before script binding so the generator tool doesn't complain when parsing the includes il y a 8 ans
  BearishSun cf2934f786 Skybox and ReflectionProbe components exposed to C# il y a 8 ans
  BearishSun d4e397920d AsyncOp & Texture are now auto-generated il y a 8 ans
  BearishSun 16e3390175 More work on documentation il y a 8 ans
  BearishSun 0706e3ce6d More work on documentation il y a 8 ans
  BearishSun cc0766231d More work on documentation il y a 8 ans
  BearishSun a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ il y a 8 ans
  BearishSun 44a4cc02b2 Better auto-attenuation calculation for lights il y a 8 ans
  BearishSun cdc8db06bc Textures are now properly hot-loaded and their changes will be immediately reflected in scene after reimport il y a 8 ans
  BearishSun ec7d23c815 Fixing an issue with texture compression and mipmap generation il y a 8 ans
  BearishSun 5fa245888c PixelFormat, PixelData and PixelVolume types are now auto-generated in C# il y a 8 ans
  BearishSun e9d2f930ba Fix for crash when no skybox is present il y a 8 ans
  BearishSun 479e9cb3b2 More work on script binding generation il y a 8 ans
  BearishSun 96af487db1 Planar reflections won't be supported this iteration (way too expensive to use in majority of cases anyway) il y a 8 ans
  BearishSun 193af34409 More work on documentation il y a 8 ans
  BearishSun 9bc64c077b Reflection probe support added to forward path shaders il y a 8 ans
  BearishSun 93970b7753 More work on documentation il y a 8 ans
  BearishSun a4a191ca37 Tiled deferred renderer now handles reflection probes il y a 8 ans
  BearishSun cbf82c9146 Improvements to the shading language in order to make managing complex shaders easier: il y a 8 ans
  BearishSun 104eaa3184 More work on documentation il y a 8 ans
  BearishSun 93f198a334 Added sky indirect diffuse and specular reflections to transparent rendering shader il y a 8 ans