Historique des commits

Auteur SHA1 Message Date
  BearishSun a836ff4e68 Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename il y a 10 ans
  BearishSun 7ce45604fb Properly clean up Renderable/Camera/Light on assembly refresh il y a 10 ans
  BearishSun 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField il y a 10 ans
  BearishSun ab1231720c Use separate debug and release assemblies when building il y a 10 ans
  BearishSun 22028f04e4 Clear prefab diffs when saving prefabs for build il y a 10 ans
  BearishSun 0ab825051b Added render target for game view il y a 10 ans
  BearishSun e92ee3b052 IsPlaying/IsPaused/FrameStep interface exposed to API il y a 10 ans
  BearishSun a13e94a825 Added ability to toggle toolbar items on or off il y a 10 ans
  BearishSun 043d254cb5 ProjectLibrary.save will now immediately update the internal resource instead of delaying it for the next checkForModifications call il y a 10 ans
  BearishSun 3209476868 Save project on editor exit il y a 10 ans
  BearishSun 648eefad79 Do not allow editor to be active without a project loaded il y a 10 ans
  BearishSun b7e345e7a0 ConsoleWindow: il y a 10 ans
  BearishSun 7b1e1aa99c Folder monitor now works properly after assembly refresh il y a 10 ans
  BearishSun 00b3967714 Refactored resource loading so it will load dependencies even if the parent resource is already loaded (This probably broke async resource loading in some way) il y a 10 ans
  BearishSun c46c7f741a Finding resource dependencies will now properly consider resource handles that aren't loaded yet il y a 10 ans
  BearishSun d3b00942e8 In-editor compilation il y a 10 ans
  BearishSun 78d0790de5 Run editor unit tests after project load to allow for more complex tests il y a 10 ans
  BearishSun 059d757ac5 Added a way to find scene objects by name il y a 10 ans
  BearishSun 8cc7fecd61 Saving a scene properly re-loads the scene il y a 10 ans
  BearishSun 500686a813 Fixes issues with drag and dropping an object in the Library Window to its starting location il y a 10 ans
  BearishSun 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input il y a 10 ans
  BearishSun fcbefc5c89 Added editor's dirty resource management system il y a 10 ans
  BearishSun 7a6945b210 Added ScriptCode inspector il y a 10 ans
  BearishSun 2b4dca6e54 Added toolbar buttons and various editor icons il y a 10 ans
  BearishSun 6248cf4f7f Documentation il y a 10 ans
  BearishSun 0b330761b8 Top level menu items are not properly ordered il y a 10 ans
  BearishSun d8d5034b30 Added a way to add basic 3D primitives to the scene il y a 10 ans
  BearishSun 77fd1ec83a Added a way to create new resources in Library Window il y a 10 ans
  BearishSun f514a09514 Fix an issue where project was saved after unload il y a 10 ans
  BearishSun 1116d5ba54 Modal windows are no longer persistent in order to solve issues with assembly refresh il y a 10 ans