Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun 3c513f46dc Fixed an issue with value changed callback not triggering in GUISliderField vor 10 Jahren
  BearishSun 22028f04e4 Clear prefab diffs when saving prefabs for build vor 10 Jahren
  BearishSun fcb7247e94 Added "main" attribute to camera vor 10 Jahren
  BearishSun 4dd0fa76ed Added run in editor manager & attribute so user can pick which components run during play mode and which run always vor 10 Jahren
  BearishSun c46c7f741a Finding resource dependencies will now properly consider resource handles that aren't loaded yet vor 10 Jahren
  BearishSun 5efdd7772b Added Camera inspector vor 10 Jahren
  BearishSun 7466dd0d2f Documentation vor 10 Jahren
  BearishSun 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names vor 10 Jahren
  Marko Pintera d3e33e24e0 Added mesh drag and drop to scene view (WIP) vor 10 Jahren
  Marko Pintera 42f50ced62 Added C# Renderable and Mesh interfaces vor 10 Jahren
  Marko Pintera 9fbd25a56f Added free rotate and free scale handles (WIP) vor 11 Jahren
  Marko Pintera 6b4e9a261d Properly initialize default C# camera properties vor 11 Jahren
  Marko Pintera 1f8b1397d7 More fixes due to assembly refresh changes - Editor runs vor 11 Jahren
  Marko Pintera 9d7c42430e Added support for enum serialization vor 11 Jahren
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) vor 11 Jahren
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables vor 11 Jahren
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) vor 11 Jahren
  Marko Pintera 46eb1edb0f WIP Scene window vor 11 Jahren
  Marko Pintera 1792480359 Add render target to C# camera and fixed a recursive mutex lock in resource listener vor 11 Jahren
  Marko Pintera eb6a85cf56 Getting everything to compile after load/store texture and render texture refactor vor 11 Jahren
  Marko Pintera 350e767ebf Added support for load/store textures vor 11 Jahren
  Marko Pintera fb655afe7f Started work on C# camera vor 11 Jahren
  Marko Pintera 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size vor 11 Jahren