Commit History

Auteur SHA1 Bericht Datum
  Marko Pintera d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 jaren geleden
  Marko Pintera 0581e2fea5 Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects 12 jaren geleden
  Marko Pintera f0a6e829bf Fixed an issue where GpuParam copies weren't being destroyed on the deferred render context if the commands got cancelled 12 jaren geleden
  Marko Pintera b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 12 jaren geleden
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 jaren geleden
  Marko Pintera 54c08871e0 Renamed handles and add GameObject handles 12 jaren geleden
  Marko Pintera ff28162000 Added BuiltiMaterialManagers and more work on GUI 12 jaren geleden
  Marko Pintera 5a64dff9db CoreGpuObject -> CoreObject 12 jaren geleden
  Marko Pintera 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 jaren geleden