コミット履歴

作者 SHA1 メッセージ 日付
  Marko Pintera d55f242a1c Using std::function and std::bind instead of boost 11 年 前
  Marko Pintera 10f73b4f06 Properly set up cursors and their hotspots 11 年 前
  Marko Pintera 0a242cf23e Reverted Module changes 11 年 前
  Marko Pintera 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) 11 年 前
  Marko Pintera 0b3309d5d5 Finalized work on first pass of C# object serialization 11 年 前
  Marko Pintera 3129cf8b5a Fixed a nasty threading issue where objects were being destroyed in the wrong queue so they would get destroyed while they could still be used in another queue 11 年 前
  Marko Pintera ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 11 年 前
  Marko Pintera e2e58a800a Added ResourceManifest for dealing with resource UUIDs 12 年 前
  Marko Pintera 3ce6e0bc8f Each game object now has an unique instance id 12 年 前
  Marko Pintera 99f545b06f Added frame allocator 12 年 前
  Marko Pintera 4a861a2399 Fixed OpenGL queries as they were being incorrectly created 12 年 前
  Marko Pintera d43309ccb3 Fixed up stack allocator so it doesn't require you to manually initialize specific heaps 12 年 前
  Marko Pintera b0b11a73da Allocating GpuParams and especially bindable copy of GpuParams will now cause much less alocations 12 年 前
  Marko Pintera c8427ee1fe Don't immediately update GUI element mesh when localized string changes 12 年 前
  Marko Pintera 453fc2fe21 write/readSubresource now accept GpuResourceData shared pointer which means the method no longer needs to be blocking 12 年 前
  Marko Pintera f1832c9c66 Finalized and tested OS drop target support 12 年 前
  Marko Pintera 3e75d9cf94 Added WIP OS drag and drop functionality 12 年 前
  Marko Pintera f1f34c3832 Added a few more profiling samples 12 年 前
  Marko Pintera aeac82e2b1 Added core thread profiling 12 年 前
  Marko Pintera 7721cbbd15 Completely changed how layout options are specified in order to make overriding GUIElementStyles more easy 12 年 前
  Marko Pintera 23d99435eb Integrated HString and ensured it works 12 年 前
  Marko Pintera 5f4d53a8b7 Mouse leaving the window is now properly handled by GUIManager and hover states on GUIElements are properly reset 12 年 前
  Marko Pintera d65fbbfe0e Moved Cursor and WindowEventUtilities to the new Platform class 12 年 前
  Marko Pintera a8ba9930af Fixed initialization issues due to caret 12 年 前
  Marko Pintera cc20378a61 Made sim & core thread run in lockstep 12 年 前
  Marko Pintera 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 年 前
  Marko Pintera 8384594143 Renamed all instances of render thread to core thread 12 年 前
  Marko Pintera 8c982e0422 Moved the core thread outside of the render system 12 年 前
  Marko Pintera 2e7b129c54 Added a special class for the core thread 12 年 前
  Marko Pintera 0f201050b2 Better handling of focus changed events 12 年 前