Commit History

Autor SHA1 Mensaxe Data
  BearishSun eb4b6fa6e4 Build: Cleaning up the build and adding an initial version of the install script %!s(int64=8) %!d(string=hai) anos
  BearishSun d7003fe6f6 Bugfix: Resolving issues with multiple refl. probes in scene %!s(int64=8) %!d(string=hai) anos
  BearishSun 00e417e305 Feature: Added a clear() method to Texture %!s(int64=8) %!d(string=hai) anos
  BearishSun 3c1b9baaac Feature: Texture copies can now use arbitrary ranges for source/destination, instead of forcing a copy of the entire texture face %!s(int64=8) %!d(string=hai) anos
  BearishSun a3d4e699aa WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions %!s(int64=8) %!d(string=hai) anos
  BearishSun 266484ff97 WIP: Linux port %!s(int64=8) %!d(string=hai) anos
  BearishSun 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) %!s(int64=8) %!d(string=hai) anos