Historia zmian

Autor SHA1 Wiadomość Data
  BearishSun caabd3721e Fixing an issue with out-of-order core object syncing that was causing renderables to be invisible in very specific situations 10 lat temu
  BearishSun fc73944aef Better renderer param buffer binding 10 lat temu
  BearishSun 0f7c76eb01 When rendering reduce state switching when possible 10 lat temu
  Marko Pintera a637a4a168 Added clone() method to material to make it easier to modify individual instances 10 lat temu
  Marko Pintera 2c35a0c825 Removed all the unused allocators 10 lat temu
  Marko Pintera b938e35a76 Added proper Color parameter type to Shader 10 lat temu
  Marko Pintera 6c12ea130c Sampler state overrides working 10 lat temu
  Marko Pintera e9db368a3d MaterialParams now hold a pointer to their data to avoid excessive allocations when copying them around 10 lat temu
  Marko Pintera c544e302c4 ResourceHandle.isLoaded now requires no allocations 10 lat temu
  Marko Pintera d0793ab046 Shader default values (untested) 10 lat temu
  Marko Pintera 6b920a90d8 - Moved all shaders to BSL 10 lat temu
  Marko Pintera ab1746c542 BansheeSL: Shader parser generates an actual Shader 10 lat temu
  Marko Pintera eb609f487a When blocking for resource load optionally wait for dependencies too 11 lat temu
  Marko Pintera 550b861440 Individual core object syncing with dependencies 11 lat temu
  Marko Pintera 2026432fe7 Add core object dependencies 11 lat temu
  Marko Pintera 53d89dfdff Fix issue with material shader initializing twice 11 lat temu
  Marko Pintera 217b06bd3f Added resource listener to material and solved the problem where waiting for resource load didn't trigger the listener 11 lat temu
  Marko Pintera 05ad4ecf2d Shaders are now referenced via resource handle instead directly 11 lat temu
  Marko Pintera 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread 11 lat temu
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 lat temu
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 lat temu
  Marko Pintera b85c0fd5ae Editor runs after material refactor - hasn't been extensively tested 11 lat temu
  Marko Pintera 4fdb3da864 Made Pass/Shader/Technique immutable 11 lat temu
  Marko Pintera 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. 11 lat temu
  Marko Pintera 3f94468a9f Material refactor WIP, it compiles 11 lat temu
  Marko Pintera 6d367f44f4 Removed ShaderProxy and added ShaderCore 11 lat temu
  Marko Pintera c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP 11 lat temu
  Marko Pintera 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms 11 lat temu
  Marko Pintera 350e767ebf Added support for load/store textures 11 lat temu
  Marko Pintera 0e027b8351 Scene picking WIP (untested) 11 lat temu