Commit History

Autor SHA1 Mensaxe Data
  BearishSun 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input %!s(int64=10) %!d(string=hai) anos
  BearishSun 1c1c6aeba0 Documentation %!s(int64=10) %!d(string=hai) anos
  BearishSun eea035e168 Documentation %!s(int64=10) %!d(string=hai) anos
  BearishSun 3c0a5a5996 Documentation %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 7a02d5f483 Added free rotate handle %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 25467d81a7 Fixing handles so their deltas don't scale with distance of camera to handle %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 89a692fc5f Rotation handle about center works %!s(int64=10) %!d(string=hai) anos
  Marko Pintera dc03bfa1f2 Fixing a scene object transform issue when re-parenting objects %!s(int64=10) %!d(string=hai) anos
  Marko Pintera b297afa5fb Rotation handle in pivot mode working nicely %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 9fbd25a56f Added free rotate and free scale handles (WIP) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera f33b14ebe1 Fixed lag between material updates when rendering GUI %!s(int64=11) %!d(string=hai) anos
  Marko Pintera d61a7ecffd A lot more work on C# scene window %!s(int64=11) %!d(string=hai) anos
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 4164a1af25 Added remaining features to C# SceneObject %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 8e9fa1ac6f Properly display handle after re-selection %!s(int64=11) %!d(string=hai) anos
  Marko Pintera f86689ee63 Bunch of files missed by last commit %!s(int64=11) %!d(string=hai) anos