Commit historia

Upphovsman SHA1 Meddelande Datum
  BearishSun 5080f1b35a Updated builtin resource import so it only imports file that have been modified (instead of everything) 8 år sedan
  BearishSun f89621a614 Changing built-in shaders will not only trigger reimport for those modified shaders, instead of importing all of them 8 år sedan
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 år sedan
  BearishSun be32987d81 Replacing data files with .json manifest file, in order to prevent a massive amount of data file updates whenever the resource cache is rebuilt 9 år sedan
  BearishSun 58a9f821fe Various frontend improvements to animation editor 9 år sedan
  BearishSun 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed 9 år sedan
  BearishSun 9a90372f70 Scroll bar GUI element exposed to C# 9 år sedan
  BearishSun 0f1f3b6c6d Removed selection label texture (not used anywhere) 9 år sedan
  BearishSun f1329abe7e Animated property display for animation editor (WIP) 9 år sedan
  BearishSun 27b6f848f2 Added animation editor window icons 9 år sedan
  BearishSun c195d0e7ae GUIFieldSelector WIP 9 år sedan
  BearishSun ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 år sedan
  BearishSun f6815db6e9 Added AudioClip editor icon 9 år sedan
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
  BearishSun d8b5b94f2a Library GUI multiresource bg working 9 år sedan
  BearishSun f893a76e04 WIP multi-resource library background 9 år sedan
  BearishSun c1adc754b2 Added wireframe mesh drawing to gizmo drawing 9 år sedan
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan