Historique des commits

Auteur SHA1 Message Date
  BearishSun 8d2fe95013 More documentation for physics il y a 10 ans
  BearishSun 8bff473d2f Added interface for global scene queries il y a 10 ans
  BearishSun 57c8b73ec7 Modified joint local transform calculations and ensured that rigidbodies notify parent joints when their transforms change il y a 10 ans
  BearishSun a974ea6735 Added Character controller component wrapper il y a 10 ans
  BearishSun 756231e928 Added some Physics documentation il y a 10 ans
  BearishSun 33033c5265 Added global physics option and initialization structure il y a 10 ans
  BearishSun 701b395ddf PhysX implementation of a character controller il y a 10 ans
  BearishSun ae720a53b2 Abstract interface for character controller il y a 10 ans
  BearishSun 8f58454d3e Added C++ component wrappers for physics joints il y a 10 ans
  BearishSun b158abffa6 More work on Joints: il y a 10 ans
  BearishSun bfe36845c6 More work on adding physics joints il y a 10 ans
  BearishSun b4ff87e672 WIP physics joints il y a 10 ans
  BearishSun 9ca3da4d44 More work on improving documentation for Doxygen generation il y a 10 ans
  BearishSun c07cde04d7 Getting OpenGL renderer back to working order il y a 10 ans
  BearishSun 24bdaebae7 Finalizing C++ MeshCollider implementation il y a 10 ans
  BearishSun e96694c328 Added an option to import a collision mesh to mesh import il y a 10 ans
  BearishSun d8d9b69ee3 Fixing issues caused by new multi-resource project library format il y a 10 ans
  BearishSun c58dcb4c91 Added PhysicsMesh & PhysicsMaterial script interop objects il y a 10 ans
  BearishSun e5382bda87 Added PhysicsMaterial and PhysicsMesh to C# il y a 10 ans
  BearishSun e06de36247 Added PhysXMesh il y a 10 ans
  BearishSun a77ece41a1 Added resource mapping so that resources in standalone build can be loaded by using project library relative paths il y a 10 ans
  BearishSun 3951b7f825 More work on improving documentation for Doxygen generation il y a 10 ans
  BearishSun 7a78a6d441 Managed code now uses the new multi-resource format il y a 10 ans
  BearishSun 9833d47b49 Added sub-resource import and reimport to ProjectLibrary il y a 10 ans
  BearishSun 3c45e241c3 Refactoring project library so that file entries can have multiple resources (WIP) il y a 10 ans
  BearishSun 5f2dc49c86 Added interface for importing multiple resources from the same file il y a 10 ans
  BearishSun bc67031960 Refactored point light and blit shaders so they share code using the new conditional compilation il y a 10 ans
  BearishSun ae6f918cdd Added #defines and conditionals to BSLFX pre-processor il y a 10 ans
  BearishSun 80503e959a Added Rigidbody C++ component il y a 10 ans
  BearishSun 19c72345c6 Added C++ components and their RTTI for Colliders il y a 10 ans