BearishSun
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80503e959a
Added Rigidbody C++ component
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10 anni fa |
BearishSun
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22ce1dada0
Dirty project resources now persist assembly refresh
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10 anni fa |
BearishSun
|
e7cfefe9ee
Added copyright notices to all files
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10 anni fa |
BearishSun
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8fd904479e
Prefab UUID is now properly saved so that root prefab link is no longer broken on next deserialization
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10 anni fa |
BearishSun
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2d83c7c4c0
Log window properly parses and displays managed exceptions
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10 anni fa |
BearishSun
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3effe98d8b
Fixed transparency for handle/gizmos rendering
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10 anni fa |
BearishSun
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b649ca1fae
Reimporting script code as editor-only now works properly
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10 anni fa |
BearishSun
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36d1080271
Delay compilation until editor window is in focus
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10 anni fa |
BearishSun
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28390eb39b
GUI tooltips (untested)
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10 anni fa |
BearishSun
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dd61a6d788
Update status bar when debug log contents are removed
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10 anni fa |
BearishSun
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dab2b32982
Scene view frame object functionality
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10 anni fa |
BearishSun
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a836ff4e68
Fixed an issue with scene saving where saving a scene over an existing scene chooses an incorrect filename
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10 anni fa |
BearishSun
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7ce45604fb
Properly clean up Renderable/Camera/Light on assembly refresh
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10 anni fa |
BearishSun
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3c513f46dc
Fixed an issue with value changed callback not triggering in GUISliderField
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10 anni fa |
BearishSun
|
ab1231720c
Use separate debug and release assemblies when building
|
10 anni fa |
BearishSun
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22028f04e4
Clear prefab diffs when saving prefabs for build
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10 anni fa |
BearishSun
|
0ab825051b
Added render target for game view
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10 anni fa |
BearishSun
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e92ee3b052
IsPlaying/IsPaused/FrameStep interface exposed to API
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10 anni fa |
BearishSun
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a13e94a825
Added ability to toggle toolbar items on or off
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10 anni fa |
BearishSun
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043d254cb5
ProjectLibrary.save will now immediately update the internal resource instead of delaying it for the next checkForModifications call
|
10 anni fa |
BearishSun
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3209476868
Save project on editor exit
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10 anni fa |
BearishSun
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648eefad79
Do not allow editor to be active without a project loaded
|
10 anni fa |
BearishSun
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b7e345e7a0
ConsoleWindow:
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10 anni fa |
BearishSun
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7b1e1aa99c
Folder monitor now works properly after assembly refresh
|
10 anni fa |
BearishSun
|
00b3967714
Refactored resource loading so it will load dependencies even if the parent resource is already loaded (This probably broke async resource loading in some way)
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10 anni fa |
BearishSun
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c46c7f741a
Finding resource dependencies will now properly consider resource handles that aren't loaded yet
|
10 anni fa |
BearishSun
|
d3b00942e8
In-editor compilation
|
10 anni fa |
BearishSun
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78d0790de5
Run editor unit tests after project load to allow for more complex tests
|
10 anni fa |
BearishSun
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059d757ac5
Added a way to find scene objects by name
|
10 anni fa |
BearishSun
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8cc7fecd61
Saving a scene properly re-loads the scene
|
10 anni fa |