Commit History

Autor SHA1 Mensaxe Data
  BearishSun 7a2a95f6b6 Fixing variety of issues with editor widget docking/undocking, all caused by GUI manager not properly handling destroyed widgets %!s(int64=10) %!d(string=hai) anos
  BearishSun cf37238b9d Fixed an issue with auto-scroll in Library window when there is no area to scroll %!s(int64=10) %!d(string=hai) anos
  BearishSun d2f288272b All numpad keys now work properly for character input %!s(int64=10) %!d(string=hai) anos
  BearishSun e7cfefe9ee Added copyright notices to all files %!s(int64=10) %!d(string=hai) anos
  BearishSun 8f27ad6744 Fixed an issue where a destroyed core object would cause a crash when previously being queued for core sync %!s(int64=10) %!d(string=hai) anos
  BearishSun 5d37714175 Fixed a bug when retrieving layout children that was causing a crash when refreshing list of projects in the project window %!s(int64=10) %!d(string=hai) anos
  BearishSun 648eefad79 Do not allow editor to be active without a project loaded %!s(int64=10) %!d(string=hai) anos
  BearishSun bd15a467f0 Removed C++ RTTI support as it wasn't really needed, plus MSVC implementation seems to be bugged %!s(int64=10) %!d(string=hai) anos
  BearishSun 1c1c6aeba0 Documentation %!s(int64=10) %!d(string=hai) anos
  BearishSun f5fe01f847 Fixed render queue sorting %!s(int64=10) %!d(string=hai) anos
  BearishSun 57ab9f7cec Fix for scroll area not resizing contents when a scrollbar is added %!s(int64=10) %!d(string=hai) anos
  BearishSun 29ddb80a56 Added ability to register custom inspectors for managed types %!s(int64=10) %!d(string=hai) anos
  BearishSun 25035a6396 Added new GUI for scroll bar %!s(int64=10) %!d(string=hai) anos
  BearishSun 0ddc6c09b5 Working on new UI %!s(int64=10) %!d(string=hai) anos
  BearishSun 2536cc0898 Moving the data folder next to /bin so it makes sense when editor installation is available %!s(int64=10) %!d(string=hai) anos
  BearishSun d715c4b2ad Fixed an issue with folder monitor where 64bit pointers were being truncated %!s(int64=10) %!d(string=hai) anos
  Marko Pintera fedd162d57 Various bug fixes relating to new project loading system: %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 69f264dc21 Better looking project window %!s(int64=10) %!d(string=hai) anos
  Marko Pintera e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 200ca8179a WIP project window %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 18660b3053 Documentation %!s(int64=10) %!d(string=hai) anos
  Marko Pintera ba56c82eba When loading a new scene by double clicking an entry in project window, check if we want to save existing %!s(int64=10) %!d(string=hai) anos
  Marko Pintera d195e06084 Added prefab importer so that prefabs are recognized by the project library %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 02ce72bd87 Added Ping to GUISceneTreeView %!s(int64=10) %!d(string=hai) anos
  Marko Pintera cd3174bc2a Localized strings no longer use a callback to notify owners about changes %!s(int64=10) %!d(string=hai) anos
  Marko Pintera acb9baa212 Texture field working %!s(int64=10) %!d(string=hai) anos
  Marko Pintera ddef406ac9 C# profiler overlay %!s(int64=10) %!d(string=hai) anos
  Marko Pintera a87c1d6138 Fixing an issue with ProjectWindow where it would keep receiving mouse drag events after it was docked/undocked %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 10657f775c Added proper names for C# editor windows %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 49110d0834 Windows can now be properly docked as tabs %!s(int64=10) %!d(string=hai) anos