Commit History

Автор SHA1 Съобщение Дата
  BearishSun e7cfefe9ee Added copyright notices to all files преди 10 години
  BearishSun 1aa41e445c Fixed an issue where dragging a prefab/mesh over scene view, even if another window is on top of it, will trigger the prefab/mesh to instantiate преди 10 години
  BearishSun 5ac0a74e64 Inspector expand/collapse state is now persistent for all elements throughout a single session преди 10 години
  BearishSun 3effe98d8b Fixed transparency for handle/gizmos rendering преди 10 години
  BearishSun e4b531cc0e Making all interop structs be passed by referenced in editor script objects преди 10 години
  BearishSun c9a85f77da Added a (working) way to specify default size for editor windows преди 10 години
  BearishSun 97d3129728 Added settings window преди 10 години
  BearishSun a393b43fc3 Hooked up color picker to the color field преди 10 години
  BearishSun 92f71af102 Fixed an issue where ScriptGUIScrollArea child layout's interop object wasn't being cleaned up преди 10 години
  Marko Pintera 15fc707495 Documentation преди 10 години
  Marko Pintera b59b26a228 Fixed a crash when re-opening the scene window due to finalizer incorrectly cleaning up the active window преди 10 години
  Marko Pintera 10657f775c Added proper names for C# editor windows преди 10 години
  Marko Pintera 4f09002f28 Fixed an issue where closing & opening the scene window was causing a crash because editor application was holding an instance to the old version преди 10 години
  Marko Pintera 97422accdc All thunk calls now use MonoUtil::invokeThunk преди 10 години
  Marko Pintera 09ea24b888 C# DialogBox class ready to use преди 10 години
  Marko Pintera 86f54d6527 Mostly finished with the project library import progress bar преди 10 години
  Marko Pintera 0eb7d2b417 Bulk of the work for Project Window drop down (WIP) преди 10 години
  Marko Pintera d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope преди 10 години
  Marko Pintera 65cdd2a30a Removed all uses of GUIArea (WIP) преди 10 години
  Marko Pintera 1b1895f796 WIP VisualStudio project syncing преди 10 години
  Marko Pintera 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs преди 11 години
  Marko Pintera 3638a07125 More fixes to assembly refresh преди 11 години
  Marko Pintera 1f8b1397d7 More fixes due to assembly refresh changes - Editor runs преди 11 години
  Marko Pintera 9d7c42430e Added support for enum serialization преди 11 години
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) преди 11 години
  Marko Pintera d61a7ecffd A lot more work on C# scene window преди 11 години
  Marko Pintera 46eb1edb0f WIP Scene window преди 11 години
  Marko Pintera 49c177131f Added tracking of editor widget focus and a way to transform screen to widget coordinates преди 11 години
  Marko Pintera e9fc86930e A lot more work on handles (WIP) преди 11 години
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" преди 11 години