Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun e7cfefe9ee Added copyright notices to all files vor 10 Jahren
  BearishSun a5d7369e0c Modifying engine GUI elements so they don't pass structures by value in internal calls vor 10 Jahren
  BearishSun bb3af44595 Added a generic way to create new instance of serializable objects vor 10 Jahren
  BearishSun a634379664 Various fixes to GUI dictionary vor 10 Jahren
  BearishSun 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded vor 10 Jahren
  Marko Pintera 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support vor 10 Jahren
  Marko Pintera e3d3e734a2 Documentation vor 10 Jahren
  Marko Pintera 9565409788 Documentation vor 10 Jahren
  Marko Pintera d231b89e53 Fixed OpenGL texture binding vor 11 Jahren
  Marko Pintera a4e65a67d8 Added a way to load resources from C# ProjectLibrary vor 11 Jahren
  Marko Pintera 62e7ec3fc8 Added managed GUIElementStyle sub styles vor 11 Jahren
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" vor 11 Jahren
  Marko Pintera ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it vor 11 Jahren
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine vor 11 Jahren
  Marko Pintera 8539e9a863 Basic C# component and field serialization tested and working vor 11 Jahren
  Marko Pintera be6adc683d C# object serialization WIP vor 11 Jahren
  Marko Pintera 3956823710 WIP - C# object serialization (Does not compile) vor 11 Jahren
  Marko Pintera c12b03a92f Moved all Script stuff to separate libraries vor 12 Jahren