Commit History

Author SHA1 Message Date
  BearishSun 8fcb0fe00a Added support for clearing individual color buffers when multi-rendertarget is bound 10 years ago
  BearishSun 1b9490426d More work on preparing the documentation for Doxygen generation 10 years ago
  BearishSun 7d7abe6999 Added the ability to bind a depth texture both for testing and reading from shader 10 years ago
  BearishSun 458c080129 Fixed manual param block generation across all APIs 10 years ago
  BearishSun a50dc98156 Added a way to manually and easily construct GPU parameter block buffers 10 years ago
  BearishSun 8cea6e1db2 Manual parameter block contruction (WIP) 10 years ago
  Marko Pintera aec99b0b0f Sampler state filtering overrides (WIP) 10 years ago
  Marko Pintera ab1746c542 BansheeSL: Shader parser generates an actual Shader 10 years ago
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 years ago