BearishSun
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7d7abe6999
Added the ability to bind a depth texture both for testing and reading from shader
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10 년 전 |
BearishSun
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ecb34ab114
Render window positioning x/y coordinates weren't being consistent
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10 년 전 |
BearishSun
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1c17be6581
Moved everything to VS 2015
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10 년 전 |
BearishSun
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8d0343988b
Properly unload main scene prefab before shutdown so that the system doesn't try to access components from an unloaded plugin
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10 년 전 |
BearishSun
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95a7c4063f
Resource handles will now be null only if they have no UUID, regardless if their resource is loaded or not
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10 년 전 |
BearishSun
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f9376590d8
OpenGL render window now uses the common Win32Window
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10 년 전 |
BearishSun
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23e86e3779
DirectX9 render window is now using the common Win32Window
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10 년 전 |
BearishSun
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951764f02e
New DX11 window creation using the shared window class
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10 년 전 |
Marko Pintera
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3187a5f447
Hook up light updates in renderer core
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10 년 전 |