Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera e73983da31 Moved everything to new Path system %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 53901cc6d5 More documentation and slight refactor. (Unsure if engine starts atm due to unfinished Script changes) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera e688c086c8 Removed WPath %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 236f028298 Lots more work on ProjectLibrary, plus work on ResourceTreeView %!s(int64=12) %!d(string=hai) anos
  Marko Pintera c22edb2db2 Work on ProjectLibrary %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 0ffa60480f Win32FolderMonitor (untested) %!s(int64=12) %!d(string=hai) anos
  Marko Pintera e00f0c95a9 FileSystem and Path moved to WString %!s(int64=12) %!d(string=hai) anos
  Marko Pintera d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 76d881a8c6 Basic project creation and loading mostly finished %!s(int64=13) %!d(string=hai) anos
  Marko Pintera d0f2212f2a Resource meta files %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 7cdfa405af Texture loading works %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 781d13837b Added FileSystem class %!s(int64=13) %!d(string=hai) anos