История коммитов

Автор SHA1 Сообщение Дата
  Marko Pintera 350e767ebf Added support for load/store textures 11 лет назад
  Marko Pintera 0e027b8351 Scene picking WIP (untested) 11 лет назад
  Marko Pintera 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 лет назад
  Marko Pintera 86f1d09e68 Updating material proxies uses frame allocator 11 лет назад
  Marko Pintera c256b7e5d5 Shader can now have one object parameter reference multiple GPU variables, in case variables have different names across different render systems 11 лет назад
  Marko Pintera a9bf1fec5f Various fixes to get shutdown work properly 11 лет назад
  Marko Pintera 6fa7ffec97 Various fixes to Renderer 11 лет назад
  Marko Pintera 610f21b521 Refactored Renderer so that render type specific elements are in a separate class 11 лет назад
  Marko Pintera e33c0e5624 Finished with the renderer most, checkin before prettying it up 11 лет назад
  Marko Pintera 5f6fe3b27f Updated how are GpuParamBlocks handled on the core thread and compile fixes 11 лет назад
  Marko Pintera 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 лет назад
  Marko Pintera 97744d0baf A lot more renderer and proxy refactoring 11 лет назад
  Marko Pintera d2ac914abc WIP renderer refactor 11 лет назад
  Marko Pintera 93b8d47960 GpuParams no longer cache gpu param handles 11 лет назад
  Marko Pintera 4101088f37 Massive refactor due to work on Renderer 11 лет назад
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 лет назад