Историја ревизија

Аутор SHA1 Порука Датум
  Marko Pintera 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. пре 11 година
  Marko Pintera 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality пре 11 година
  Marko Pintera 4101088f37 Massive refactor due to work on Renderer пре 11 година
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename пре 11 година
  Marko Pintera bb73926921 Refactored how are Application classes structured (they now derive from each other) пре 11 година
  Marko Pintera 96d06586e8 Able to specify VideoMode when creating a new render window and it will respect fullscreen/monitor settings пре 11 година
  Marko Pintera f9f157ec22 WIP video modes пре 11 година
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
  Marko Pintera d55f242a1c Using std::function and std::bind instead of boost пре 11 година
  Marko Pintera 10f73b4f06 Properly set up cursors and their hotspots пре 11 година
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe пре 11 година