BearishSun
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56ed650df4
Final set of refactors to rename core thread objects
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пре 9 година |
BearishSun
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02dedf10dc
Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.)
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пре 9 година |
BearishSun
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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пре 9 година |
BearishSun
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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пре 9 година |
BearishSun
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c6e8badad9
(WIP) Adding command buffer support to OpenGL
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пре 9 година |
BearishSun
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b15e16a0a4
Fixed OpenGL integer vertex attributes
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пре 9 година |
BearishSun
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a9d20707e7
Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth
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пре 9 година |
BearishSun
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c027669083
Updated render API with support for instanced rendering
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пре 9 година |
BearishSun
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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пре 9 година |