コミット履歴

作者 SHA1 メッセージ 日付
  BearishSun 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 年 前
  BearishSun 34bdebe1e4 Added a renderer extension interface - Allows a significantly easier way to write code that extends or interacts with renderer's output 9 年 前
  BearishSun 7832d7d165 Refactoring renderer so renderable parameter buffers are populated on renderable change, instead of every frame 9 年 前
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 年 前
  BearishSun 76dee9fbf8 Morph shape animation (WIP) 9 年 前
  BearishSun 4a45674df4 Selection overlay is now properly animated 9 年 前
  BearishSun 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 年 前
  BearishSun eb5d33c976 Post processing: 9 年 前
  BearishSun 1b1b5f4af5 Camera transform changes no longer cause renderer to completely rebuild relevant camera's resources 9 年 前
  BearishSun d17415eeed Added renderer manual (WIP) 9 年 前
  BearishSun 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 年 前
  BearishSun 74bb75edef More work on improving documentation for doxygen generation 9 年 前
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年 前