Histórico de commits

Autor SHA1 Mensagem Data
  Marko Pintera 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs 11 anos atrás
  Marko Pintera 17e7648476 Work on handles: 11 anos atrás
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) 11 anos atrás
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 anos atrás
  Marko Pintera 3f94468a9f Material refactor WIP, it compiles 11 anos atrás
  Marko Pintera b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) 11 anos atrás
  Marko Pintera c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP 11 anos atrás
  Marko Pintera 2870e2266b Refactored Mesh for use with the new CoreObject design 11 anos atrás
  Marko Pintera 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread 11 anos atrás
  Marko Pintera d5d2171319 Added C# PixelData 11 anos atrás
  Marko Pintera 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size 11 anos atrás
  Marko Pintera 85c697cb7d Deal with handle input more correctly 11 anos atrás
  Marko Pintera 298de470a6 Refactored draw helper so it can sort meshes based on distance from camera 11 anos atrás
  Marko Pintera 486c2e9a0b Fixed handle rendering 11 anos atrás
  Marko Pintera d231b89e53 Fixed OpenGL texture binding 11 anos atrás
  Marko Pintera 03c59e1b03 Refactored handle drawing so it properly separates out Core so it doesn't get destroyed before core methods are done 11 anos atrás
  Marko Pintera e6275065f4 Work on handles (WIP) 11 anos atrás