Marko Pintera
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2ba6cb589b
Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs
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11 anos atrás |
Marko Pintera
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17e7648476
Work on handles:
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11 anos atrás |
Marko Pintera
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ad79f66da3
Scene view refactor (moving it to C#)
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11 anos atrás |
Marko Pintera
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acf6121ee6
Finished Renderable refactor, mostly (still got an exception on shutdown)
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11 anos atrás |
Marko Pintera
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3f94468a9f
Material refactor WIP, it compiles
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11 anos atrás |
Marko Pintera
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b55e52c112
Camera & Viewport refactored and working somewhat (fixes and re-test needed)
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11 anos atrás |
Marko Pintera
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c653bed63a
GpuParams/GpuParamBlockBuffer refactor WIP
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11 anos atrás |
Marko Pintera
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2870e2266b
Refactored Mesh for use with the new CoreObject design
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11 anos atrás |
Marko Pintera
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88ee5b68fd
First part of render target refactor in order to get only core versions used on core thread
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11 anos atrás |
Marko Pintera
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d5d2171319
Added C# PixelData
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11 anos atrás |
Marko Pintera
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80fec94568
Refactored sliders to better accomodate snapping and fixed slider size
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11 anos atrás |
Marko Pintera
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85c697cb7d
Deal with handle input more correctly
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11 anos atrás |
Marko Pintera
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298de470a6
Refactored draw helper so it can sort meshes based on distance from camera
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11 anos atrás |
Marko Pintera
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486c2e9a0b
Fixed handle rendering
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11 anos atrás |
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d231b89e53
Fixed OpenGL texture binding
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11 anos atrás |
Marko Pintera
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03c59e1b03
Refactored handle drawing so it properly separates out Core so it doesn't get destroyed before core methods are done
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11 anos atrás |
Marko Pintera
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e6275065f4
Work on handles (WIP)
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11 anos atrás |