Marko Pintera
|
da4647aaff
Better handling when deserializing invalid game object handles
|
12 年 前 |
Marko Pintera
|
1fafaa92a6
A lot more work on GameObject serialization
|
12 年 前 |
Marko Pintera
|
e41a0a35ea
GameObjectMnaager stores game object handles instead of pointers
|
12 年 前 |
Marko Pintera
|
3ce6e0bc8f
Each game object now has an unique instance id
|
12 年 前 |