Historique des commits

Auteur SHA1 Message Date
  BearishSun e4b531cc0e Making all interop structs be passed by referenced in editor script objects il y a 10 ans
  BearishSun c9a85f77da Added a (working) way to specify default size for editor windows il y a 10 ans
  BearishSun 97d3129728 Added settings window il y a 10 ans
  BearishSun 4f0d194556 Documentation il y a 10 ans
  Marko Pintera 10657f775c Added proper names for C# editor windows il y a 10 ans
  Marko Pintera 4f09002f28 Fixed an issue where closing & opening the scene window was causing a crash because editor application was holding an instance to the old version il y a 10 ans
  Marko Pintera 65cdd2a30a Removed all uses of GUIArea (WIP) il y a 10 ans
  Marko Pintera 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs il y a 11 ans
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) il y a 11 ans
  Marko Pintera d61a7ecffd A lot more work on C# scene window il y a 11 ans
  Marko Pintera 49c177131f Added tracking of editor widget focus and a way to transform screen to widget coordinates il y a 11 ans
  Marko Pintera c744997c1c More work on Inspector il y a 11 ans
  Marko Pintera b47fd717dd Refactored C# GUI so it uses GUIPanels il y a 11 ans
  Marko Pintera 3540e822e7 More work on Inspector il y a 11 ans
  Marko Pintera cb54b1bd67 Work on Inspector il y a 11 ans
  Marko Pintera ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization il y a 11 ans
  Marko Pintera 6509cf4a7a Creating EditorWindow from C# works il y a 11 ans
  Marko Pintera 9aa6e6e292 C# interface for editor window il y a 12 ans